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Forum » Spam.. » Suggestion Box » Grenade damage
Grenade damage
ScottDate: Thursday, 05/06/2014, 18:54:47 | Message # 1
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It has bothered me quite some time that grenades are quite weak on our server. I mean, you could place a grenade under a medic's feet (so to speak) and he would survive having +- 10 health. Maybe if the damage of the grenades could be increased and to compensate that, the number of grenades engineers have could be decreased to, say 4?

Kind regards



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TheMasterxDate: Thursday, 05/06/2014, 19:52:16 | Message # 2
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yes i got the same thinking here i think origenal is even more damage


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GuevaraoldDate: Thursday, 05/06/2014, 21:03:24 | Message # 3
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It has been limited due to the nade-spam, and overpowered rifle launchers. But since I like to use both of them; sure biggrin


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ScottDate: Thursday, 05/06/2014, 21:27:05 | Message # 4
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That's why I opt for 4 grenades instead of 8 for engineers biggrin


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TwisterxzDate: Thursday, 05/06/2014, 21:40:29 | Message # 5
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The granade rifle got a cfg file. Depends on how many players there are on the server playing.
And this discussion do you always get. Reduce dmg. Increase
Every time we change it. We cant setesfy everybody



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TheMasterxDate: Friday, 06/06/2014, 14:03:04 | Message # 6
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thats treu twister maybe we should make a vote for it on forum?
it will be fair for everyboddy  happy



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PuppetDate: Friday, 06/06/2014, 20:49:37 | Message # 7
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We've had these conversations many times and the result of it is that the nades are the way they are now.

I don't see why we should bother with it again and again and again



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MeiziDate: Friday, 06/06/2014, 22:18:15 | Message # 8
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Indeed. This is a matter which varies from person to person. It's impossible to keep everybody satisfied, especially since people tends to get killed by a specific weapon and then complains about it.

Anyways, I see the current weapon damages are as fine as possible. If I heard lots of complains about them, then they will be changed.



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Pho3Date: Friday, 06/06/2014, 22:19:08 | Message # 9
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agree with puppet, the grenade damage is fine to me


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MilekDate: Saturday, 07/06/2014, 12:02:44 | Message # 10
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We could increase it just a little imo. It is fairly weak. Whiners will whine no matter what but from a logical point of view it should be increased by just a little.


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TheMasterxDate: Saturday, 07/06/2014, 15:06:55 | Message # 11
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well thats why i sayd a vote so every1 can vote his opinion but some here dont want its fine aswell i have fun playing anyway so tongue


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ScottDate: Saturday, 07/06/2014, 15:24:32 | Message # 12
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I agree with Milek here. There are people who whine about medics being 'healers', but has the recharge time of medics been lowered? No. I think the original nade damage should be reinstated, it's just a principle of mutuality.


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StonedDate: Saturday, 07/06/2014, 22:41:46 | Message # 13
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I think nades are just a little bit underpowered, not much.
Rifle grenades are op tho:p



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TheMasterxDate: Tuesday, 10/06/2014, 14:58:00 | Message # 14
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so lets increase it abit happy tongue


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MilekDate: Wednesday, 11/06/2014, 11:51:11 | Message # 15
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I think they made it clear. Tho this is democracy smile Lets see.


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