well actually they are alternate spwans (only available when you switch your spwan manually) - both protected from arty and mortar. imo we don't need to change the sk zones cause they are protected enough.
i think i add something to the rpm like "the alternative spwans are not sk protected."
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- the alternative spawns for allies (I, 8) and axis (B, 6) are handled as captureable spawns - so sk is allowed.
anyone other suggestions? ^^