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wedseck | Date: Tuesday, 24/09/2013, 21:23:08 | Message # 1 |
17
User
Messages: 523
| i think the maps have to last shorter. 20 mins is too mutch for axis to hold 15 mins will be good i guess. and maybe the spawntimes have to be 20 secs instead of 15 pls share ur opinions regards
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fluXis | Date: Tuesday, 24/09/2013, 21:28:44 | Message # 2 |
17
User
Messages: 427
| i think the 15 spawntime, but twenty is indeed too much for axis to defend
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Twisterxz | Date: Tuesday, 24/09/2013, 21:35:09 | Message # 3 |
Minecraft Server Admin
Founder
Messages: 2470
| Spawntime is good. And 20 mins. Just keep it 20 mins. 15 mins is too short i think
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Dropz | Date: Tuesday, 24/09/2013, 21:40:59 | Message # 4 |
17
User
Messages: 1886
| 15 mins map is okay to me but not 20 sec spawn time. no way.
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Real eyes Realise Real lies!
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WaRRioR | Date: Tuesday, 24/09/2013, 22:11:13 | Message # 5 |
17
User
Messages: 2657
| its fine like it is in my opinion
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"Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same fucking thing... over and over again, expecting... shit to change.
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Did I ever tell you the definition... of insanity?"
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Meizi | Date: Tuesday, 24/09/2013, 22:14:13 | Message # 6 |
Generalissimo
User
Messages: 7753
| no
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JeeTz | Date: Tuesday, 24/09/2013, 22:35:06 | Message # 7 |
Generalissimo
Founder
Messages: 6842
| Well I dont think all the maps should be set to 15 minutes and also not for all the maps a high or low spawntime.
We can add mapscripts, specific scripts which load on a map start. Example.
Our standard server config is a maptime of 20min and axis spawn every 12sec and allies every 10sec. We added a mapscript for the tower map, now this maptime is only 10min and the spawntime for both allies and axis are 5sec.
If you think at some maps we should lower or even raise the maptime/spawntime, please state them below. For example, I honestly think goldrush needs a maptime of 30 min instead of 20. Almost never allies win.
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Dropz | Date: Tuesday, 24/09/2013, 22:40:30 | Message # 8 |
17
User
Messages: 1886
| Quote (JT) We can add mapscripts, specific scripts which load on a map start. Example. now that sounds good! and yes goldrush should have 30 minutes since its so "big" map, well alot escortinng on the tank and truck and thats pretty slow.
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Real eyes Realise Real lies!
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Guevaraold | Date: Wednesday, 25/09/2013, 00:47:39 | Message # 9 |
18
User
Messages: 980
| I agree with JT. What maps do you want to be 15 minutes then?
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WaRRioR | Date: Wednesday, 25/09/2013, 07:41:38 | Message # 10 |
17
User
Messages: 2657
| could the spawntimes at caen 2 be chanced? cuz axis are attacking there and they got longer spawntime.
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"Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same fucking thing... over and over again, expecting... shit to change.
...
Did I ever tell you the definition... of insanity?"
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Marx | Date: Friday, 27/09/2013, 09:49:55 | Message # 11 |
Dirty Bomb Admin
User
Messages: 7341
| its fine as it is
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JeeTz | Date: Friday, 27/09/2013, 14:35:37 | Message # 12 |
Generalissimo
Founder
Messages: 6842
| I think thats fair indeed Warrior. Normally Allies have lower spawntimes because they are attacking, I think the other way around, Axis need lower spawntimes and Allies a lil bit longer.
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Sherclock: "im socially awkward pinguin" Dime: "atleast I get huge satisfaction from abusing jeup" 3AHED: "download speed 1 kb/sec.. dman no porns tonight" Rag3: "maybe you noobs dont know that i know that you think i dont know you can see me recording" Peace: "You'll pay an aircraft carrier for doing a fishing..."
#IA|Tomasz: you titty suckin' two balled bitch with a fat green lip #IA|Tomasz: are you here?
#IA|GreenFire: i cant be with grilfriends #IA|GreenFire: i like more to.. u know
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