Unique iA map ! :)
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Sherclock | Date: Tuesday, 24/07/2012, 12:58:13 | Message # 16 |
Coffee and cake specialist
User
Messages: 3389
| Yeah it is possible to do such a smoke. I just might have some version of op_deserteagle which has such a smoke but im too lazy to upload all versions to my server and check out correct one, sorry.
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MANTELi | Date: Tuesday, 24/07/2012, 14:42:30 | Message # 17 |
Colonel
User
Messages: 531
| Puppet: You mean you'd like to disable the foliage in trees? Trees themselves can not be deleted but it's possible to remove the foliage -- with hacks! If you're talking about 2.6b.
Fosgen: It is possible to create such a smoke effect. It's a little job to do as a matter of fact.
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WaRRioR | Date: Thursday, 02/08/2012, 11:03:14 | Message # 18 |
17
User
Messages: 2657
| Mantels i might have an idea formap make an convoy of trucks,tank or other vehicles That can be destoyed but only by dnt for example and That this convoy has to be driven to a mine were The trucks can take diamonds with them and than THE convoy has to be driven Back but wen an truck/tank has been destoyed by dnt it can' be repaired anymore and thansome barriers on THE way to THE mine and some barrièrs on The way Back. If it is not à goed Idia just Say than i Will think of something new.
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"Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same fucking thing... over and over again, expecting... shit to change.
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Did I ever tell you the definition... of insanity?"
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MANTELi | Date: Saturday, 04/08/2012, 11:26:11 | Message # 19 |
Colonel
User
Messages: 531
| Mmh, not sure did I got this properly. You want a bunch of trucks (for example) that has to be driven into the mines. In there they must be loaded with diamonds (easier with gold, though, since I do not want to start doing 3D modeling). And that there are barriers on the way that the attacking team has to destroy. But if defensive team destroyes truck it can not be repaired? But how do you get them out then if they can not be repaired? And do you mean that attacking team has to drive through the mines many times, or can they escort many trucks at the same time?
Sorry, I just can't get the point of your message.
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WaRRioR | Date: Saturday, 04/08/2012, 22:29:46 | Message # 20 |
17
User
Messages: 2657
| I ment you have coupke of truckes driven into gold mines but the defending team has to stop the truck. With some barriers and they can destroy them. And change my mind attack can repair the truck. and the attackers need to drive all truck with gold to the end of the map Added (04/08/2012, 10:29 PM) --------------------------------------------- As not a good idea just say
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"Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same fucking thing... over and over again, expecting... shit to change.
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Did I ever tell you the definition... of insanity?"
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djuki | Date: Saturday, 04/08/2012, 23:02:00 | Message # 21 |
The idiot who thought he had a real life.
User
Messages: 1986
| hmm be4 you start working on this. I think we just changed back to a nodownload server.
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djuki32: i mean now djuki32: Lol iA! Dime': now?Å djuki32: yea iA! Dime': as in u and me djuki32: yea djuki32: lol iA! Dime': as in u and me and romantic dinner? djuki32: no soory djuki32: lool iA! Dime': u gotta buy me flowers at least djuki32: ok ok djuki32: :p
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MANTELi | Date: Tuesday, 07/08/2012, 21:57:36 | Message # 22 |
Colonel
User
Messages: 531
| Yes I know. But still going to make it.
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WaRRioR | Date: Wednesday, 08/08/2012, 08:32:37 | Message # 23 |
17
User
Messages: 2657
| Nice are you going to use any of my idea's :P
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"Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same fucking thing... over and over again, expecting... shit to change.
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Did I ever tell you the definition... of insanity?"
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MANTELi | Date: Wednesday, 08/08/2012, 09:14:45 | Message # 24 |
Colonel
User
Messages: 531
| Mmh, sorry but no.
First of all, I could not catch the idea correctly. There would be a lot of different spawns - if I understood you right.
And second thing, I already got an idea. And that idea is something that I haven't seen on ET before.
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Sherclock | Date: Wednesday, 08/08/2012, 12:49:15 | Message # 25 |
Coffee and cake specialist
User
Messages: 3389
| And believe me, it sucks as always!
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MANTELi | Date: Wednesday, 08/08/2012, 14:14:05 | Message # 26 |
Colonel
User
Messages: 531
| Yeah, listen to Shercie...
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JeeTz | Date: Tuesday, 30/10/2012, 12:06:00 | Message # 27 |
Generalissimo
Founder
Messages: 6842
| Back in time ShaDow and I created some mals also I hope you go on with it, great idea!
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Sherclock: "im socially awkward pinguin" Dime: "atleast I get huge satisfaction from abusing jeup" 3AHED: "download speed 1 kb/sec.. dman no porns tonight" Rag3: "maybe you noobs dont know that i know that you think i dont know you can see me recording" Peace: "You'll pay an aircraft carrier for doing a fishing..."
#IA|Tomasz: you titty suckin' two balled bitch with a fat green lip #IA|Tomasz: are you here?
#IA|GreenFire: i cant be with grilfriends #IA|GreenFire: i like more to.. u know
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MANTELi | Date: Tuesday, 30/10/2012, 15:08:29 | Message # 28 |
Colonel
User
Messages: 531
| Well, haven't really done it anymore because I have LUA to work with. And I must not forgot Mary either!
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jeup | Date: Tuesday, 06/11/2012, 14:03:15 | Message # 29 |
17
User
Messages: 1057
| nice idea i tried mapping too for a while and i had a map designed for competitive and was almost finished but i reinstalled windows back then totally forgotting i didnt save that file anywhere. the first stage was a outside part like the last stage on fuel dump and the second part the main objective was comparable to last stage of braundorf. all with a custom textures too partly taken from quake maps and the outside stage from environmental terrain brushes or however they were called
since you seem to know most of the mappning already i guess you know about the splasdamage forums where everything from A to Z is explained about mapping. i also have 2 friends that i played with in older clans that used to map a lot. xeoxis a guy who created a lot of trickjump maps that i dont know the names of right now, and eiM who made the map missile, the stopwatch version of delivery etc so if you get stuck at somewhere i can always ask him he knows pretty much everything about mapping. creating the places with all those blocks itself isnt that hard aslong as you have inspiration but those objectives like you said with scripting etc can be really tricky
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MANTELi | Date: Tuesday, 06/11/2012, 15:07:00 | Message # 30 |
Colonel
User
Messages: 531
| Nah, I handle it alrady. But thanks anyway.
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