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WaRRioRDate: Saturday, 17/11/2012, 10:32:39 | Message # 1
17
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Messages: 2657
Awards: 4
Reputation: 12
i played yesterday on server and you could take panza with only 1 person online and you cant see how much hp someone has left so i think server reseted itslef or something?


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"Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same fucking thing... over and over again, expecting... shit to change.

...

Did I ever tell you the definition... of insanity?"

 
MANTELiDate: Saturday, 17/11/2012, 11:26:29 | Message # 2
Colonel
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Server did not reset itself. I just got frustrated because I've made all the changes and tested on my server but I use the latest version of silEnT and it works in a different way so they did not work. But I will fix this soon.


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WaRRioRDate: Saturday, 17/11/2012, 11:38:19 | Message # 3
17
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Messages: 2657
Awards: 4
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oke nice biggrin just thought there was somethng wrong with server


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"Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same fucking thing... over and over again, expecting... shit to change.

...

Did I ever tell you the definition... of insanity?"

 
aZzaQerDate: Saturday, 17/11/2012, 11:44:23 | Message # 4
Lieutenant colonel
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Messages: 546
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probably the server have something very strange :> like if you want to enter the game, encounter you "Server Disconnectd For Unknow The Reason and while u press Reconnect you will lost your xp and this unusually biggrin


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djukiDate: Saturday, 17/11/2012, 20:41:33 | Message # 5
The idiot who thought he had a real life.
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Messages: 1986
Awards: 7
Reputation: 9
This is a known bug Azzaqer..
When server crashes and you reconnect straight away the changes are big you re gonna lose your XP. But this has nothing to do with silent or LUA.



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djuki32: i mean now
djuki32: Lol
iA! Dime': now?Å
djuki32: yea
iA! Dime': as in u and me
djuki32: yea
djuki32: lol
iA! Dime': as in u and me and romantic dinner?
djuki32: no soory
djuki32: lool
iA! Dime': u gotta buy me flowers at least
djuki32: ok ok
djuki32: :p
 
aZzaQerDate: Saturday, 17/11/2012, 21:34:33 | Message # 6
Lieutenant colonel
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Messages: 546
Awards: 0
Reputation: 1
yea !


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MANTELiDate: Sunday, 18/11/2012, 09:00:16 | Message # 7
Colonel
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Messages: 531
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Reputation: 6
But if that happenes what you said, you should restart ET - not reconnecting back to the server immediately.


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djukiDate: Sunday, 18/11/2012, 13:08:40 | Message # 8
The idiot who thought he had a real life.
User

Messages: 1986
Awards: 7
Reputation: 9
well you can also just w8 awhile.


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djuki32: i mean now
djuki32: Lol
iA! Dime': now?Å
djuki32: yea
iA! Dime': as in u and me
djuki32: yea
djuki32: lol
iA! Dime': as in u and me and romantic dinner?
djuki32: no soory
djuki32: lool
iA! Dime': u gotta buy me flowers at least
djuki32: ok ok
djuki32: :p
 
aZzaQerDate: Sunday, 18/11/2012, 14:43:03 | Message # 9
Lieutenant colonel
User

Messages: 546
Awards: 0
Reputation: 1
yea i know that guys


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MANTELiDate: Monday, 19/11/2012, 08:22:46 | Message # 10
Colonel
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Messages: 531
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Reputation: 6
I have installed few LUA modules into the server today morning.

Panzer is restricted if less than 10 players and RifleGrenade if lass than 8 players. NOTICE: Players must be in a team. So spectators will not be counted. Bots are also out of the count.

Crazygravity is installed as well but more information is coming later. Need to make few changes so I will not post anything about it yet.

If you get killed you'll have a popup notification about enemy's remaining HP - moved from text-area to popup area. You'll also be informed from where you get killed - distance between you and your enemy. NOTICE: Distance will not be shown if you die in dynamite, satchel charge, mines, ...

And a cool add-on as well is a dynamite timer. It will notify you in 30, 20, 10, 5, 2 and 1 seconds before the explosion. It displays the objective that's about to be destroyed. It will count only one dynamite in each objective -- which means that if you plant one dynamite on Main gate in Supply it starts to count. If you plant another one to Main gate it won't be counted. The first dynamite is the one which will be counted. However if someone plants on East wall (and there are two dynamites in Main gate already) it will be counted because the objective is different. And when someone defuses dynamite it stops counting and displays the objective from where the dynamite are disarmed and in how many seconds.

More will come in a near future but those are installed now.



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WaRRioRDate: Monday, 19/11/2012, 08:39:17 | Message # 11
17
User

Messages: 2657
Awards: 4
Reputation: 12
nice manteli good job biggrin


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"Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same fucking thing... over and over again, expecting... shit to change.

...

Did I ever tell you the definition... of insanity?"

 
djukiDate: Monday, 19/11/2012, 09:02:44 | Message # 12
The idiot who thought he had a real life.
User

Messages: 1986
Awards: 7
Reputation: 9
nice nice


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djuki32: i mean now
djuki32: Lol
iA! Dime': now?Å
djuki32: yea
iA! Dime': as in u and me
djuki32: yea
djuki32: lol
iA! Dime': as in u and me and romantic dinner?
djuki32: no soory
djuki32: lool
iA! Dime': u gotta buy me flowers at least
djuki32: ok ok
djuki32: :p
 
HB-OrangeDate: Monday, 19/11/2012, 10:58:14 | Message # 13
19
User

Messages: 991
Awards: 7
Reputation: 3
Mandeli, fix it! Otherwise you won't get paid!!!


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SherclockDate: Monday, 19/11/2012, 11:05:23 | Message # 14
Coffee and cake specialist
User

Messages: 3389
Awards: 14
Reputation: 9
Laid HB-Orange means.


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MANTELiDate: Monday, 19/11/2012, 12:40:19 | Message # 15
Colonel
User

Messages: 531
Awards: 0
Reputation: 6
Fix what?!


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