[ login ] [ New messages · Members · Forum rules · Search · RSS ]
  • Page 2 of 2
  • «
  • 1
  • 2
chargebar - poll
after selfkill chargebar level should be
1. 0% [ 9 ] [47.37%]
2. 50% [ 10 ] [52.63%]
3. 100% [ 0 ] [0.00%]
Answers total: 19
BobDudeDate: Thursday, 03/10/2013, 12:49:09 | Message # 16
17
User

Messages: 1377
Awards: 7
Reputation: 6
I'm oke with Meizi his idea. smile


-----------------
 
SeaturtleDate: Thursday, 03/10/2013, 13:05:04 | Message # 17
18
User

Messages: 963
Awards: 7
Reputation: 15
Here is my opinion, I dont know if its possible though:

When someone does selfkill: Make the harge bar either 0% or indeed 20-30%, Selfkill is crap and for pussy's! Even when u have to get to objective fast! You just have to defend better biggrin

When you die normal: Make the chargebar 50%!



-----------------

Words like violence, break the silence.
 
tomaszDate: Thursday, 03/10/2013, 21:38:37 | Message # 18
Global Server Admin
User

Messages: 1219
Awards: 8
Reputation: 9
not possible to make it 20. but it is possible restores charge bar to the same state it was in at the moment the player used /kill

there are few other options:
1. disable selfkill
2. set amount of times a player can use /kill (for example 3 per map)
3. If a player uses the /kill command after taking damage from an enemy, the attacker that last damaged that player will recieve full credit for the kill



-----------------

 
tomaszDate: Thursday, 03/10/2013, 21:40:39 | Message # 19
Global Server Admin
User

Messages: 1219
Awards: 8
Reputation: 9
and if this poll will end up with tie i will use setting that i will consider best.


-----------------

 
fluXisDate: Thursday, 03/10/2013, 22:33:23 | Message # 20
17
User

Messages: 427
Awards: 2
Reputation: 5
Isnt it stupid when u die with full charge, and respawn with 50%? I wiuld suggest just make it 0% after selfkill because when someone hits u one time and u selfkill thats stupid, only ? selfkills/map is really unconvenient and disabling it is no option imo. I would just make it 0% then, because i voted for 20-30%, but even no charge is better then one of those three options


-----------------

1) Open Youtube
2) Search for handball
3) Eat a cookie
 
MeiziDate: Thursday, 03/10/2013, 23:01:11 | Message # 21
Generalissimo
User

Messages: 7753
Awards: 23
Reputation: 20
Quote (tomasz)
3. If a player uses the /kill command after taking damage from an enemy, the attacker that last damaged that player will recieve full credit for the kill
this should be enabled biggrin

but idk about that limit though because you can press your selfkill by accident for 3 times before you actually need it biggrin

Quote (tomasz)
but it is possible restores charge bar to the same state it was in at the moment the player used /kill
wouldn't work either because the charging is so fast that it would be like giving 100% after selfkill biggrin



-----------------



 
SeaturtleDate: Friday, 04/10/2013, 08:33:54 | Message # 22
18
User

Messages: 963
Awards: 7
Reputation: 15
Well just make it 0% when someone does selfkill! biggrin

And how does it work when someone dies normally?
Or we make it 100% when someone dies normally!



-----------------

Words like violence, break the silence.

Message edited by Seaturtle - Friday, 04/10/2013, 08:34:06
 
  • Page 2 of 2
  • «
  • 1
  • 2
Search: