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PPSH and medics number
MeiziDate: Thursday, 28/02/2013, 22:36:26 | Message # 16
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how killing enemies doesn't help the team biggrin let's just reduce all the classes to one so there's one of each and rest can stay in spec biggrin


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narnaDate: Thursday, 28/02/2013, 22:43:44 | Message # 17
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Not saying that xD, I'm saying they dont heal the players, when they need to be revived


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WaRRioRDate: Friday, 01/03/2013, 09:33:32 | Message # 18
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don't think you can change all those things terra because then you need to make own mod but i am not sure


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"Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same fucking thing... over and over again, expecting... shit to change.

...

Did I ever tell you the definition... of insanity?"

 
TERRACONDate: Friday, 01/03/2013, 10:50:41 | Message # 19
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I'm pretty sure we can do everything except raising round of bullets for ppsh, but anyway I would make it field ops special rather to give it to every class.


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Failure is always an option.
 
DimeDate: Friday, 01/03/2013, 22:37:47 | Message # 20
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what the hell i just read, medic is the default class in this game, we dont reduce it. PPsh is too accurate for the use of other classes, its fine this way as is every other setting on classes right now.


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[02:06] iA! Dime': cos i think its ridicilous how our bots shoot me 3x head
[02:06] jeup: you just suck

[22:23] #IA|JT': lol shut up and leave me alone xD
[22:23] iA! Dime': haha
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#IA|qweq* - Your Rifling Was So Epic That I Could Fap To It

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[21:15] iA! Dime': whats ur relationship with ET atm? :D
[21:15] jeup: its really a deep going relationship that i have going on right now its all cool like the hippos in africa
[21:16] iA! Dime': thats what i was going for...
 
ZletozenDate: Friday, 01/03/2013, 23:56:55 | Message # 21
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Ok so you didn't understand me clearly!
I would like that we reduce the number of medics per team! 2 would be enough! (many players take medics to have more life and don't heal players!)
Also I would like to add ppsh to engi and field ops after thinking, these are classes that need this weapon to have the same "power" as other!



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MeiziDate: Saturday, 02/03/2013, 00:08:08 | Message # 22
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changing medics would be huge mistake imo. 

Eng is objective class, not a frag class. And it already has rg which is one of the powerfullest weapons in game. 

Fops has airstrikes/artys + freaking much ammos, it's pretty powerful class even without ppsh.



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narnaDate: Saturday, 02/03/2013, 12:51:30 | Message # 23
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Lowering the Medic count on the serer, might kill it, because most people go medic when joining the server, and yeah you do get rambo medics, but rarely


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djukiDate: Saturday, 02/03/2013, 14:50:10 | Message # 24
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I think that to settings are good the way they are.
Btw most of the suggestions made arent possible without writing a whole new MOD. (setting HP limits or even adding PPSH to medic class.)

What is possible is to stop medics to heal themselfs. When thay handout medipacks it'll heal others but not themselfs. This way you'll get less rambo medics. But the question is if you'd like this.
Btw im not sure if this setting is avalible in Silent mod. It is possible in others MODs tho.

Setting max on medics isnt a good plan imo. When you are really out to win a map its good to have many medics at a certain point. Sometimes your team is in need to engi's but sometimes there needless. Having alots of medics is the best option to overrule the other team.

Btw medics give a HP to all other classes in your team. If you have no meds in a team the max HP of engi is 100. If you have 1 medic the max HP of engi is 115. and so on. After 3 meds the bonus stops.



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djuki32: i mean now
djuki32: Lol
iA! Dime': now?Å
djuki32: yea
iA! Dime': as in u and me
djuki32: yea
djuki32: lol
iA! Dime': as in u and me and romantic dinner?
djuki32: no soory
djuki32: lool
iA! Dime': u gotta buy me flowers at least
djuki32: ok ok
djuki32: :p
 
TERRACONDate: Saturday, 02/03/2013, 14:59:05 | Message # 25
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Lets create our own mod!
happy



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Failure is always an option.
 
djukiDate: Saturday, 02/03/2013, 15:21:33 | Message # 26
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Be my guest terracon.


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djuki32: i mean now
djuki32: Lol
iA! Dime': now?Å
djuki32: yea
iA! Dime': as in u and me
djuki32: yea
djuki32: lol
iA! Dime': as in u and me and romantic dinner?
djuki32: no soory
djuki32: lool
iA! Dime': u gotta buy me flowers at least
djuki32: ok ok
djuki32: :p
 
SeaturtleDate: Saturday, 02/03/2013, 16:08:16 | Message # 27
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Hahaha yes indeed :P
Lets leave the settings like they are now smile Thats my opinion.



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Words like violence, break the silence.
 
WaRRioRDate: Saturday, 02/03/2013, 20:35:07 | Message # 28
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Quote
Btw most of the suggestions made arent possible without writing a whole new MOD. (setting HP limits or even adding PPSH to medic class.)
 like i said. and in my opinion leave med as it is, i already suck and as med you still give me a change to kill :P



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"Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same fucking thing... over and over again, expecting... shit to change.

...

Did I ever tell you the definition... of insanity?"

 
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