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jaymod update? 2.1.7 -> 2.2.0
Rag3Date: Monday, 16/01/2012, 23:00:57 | Message # 16
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Ill see during the week i cant find that much time to work on it ,i hope this weekend i can launch it for the tests.


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MarxDate: Tuesday, 17/01/2012, 16:10:07 | Message # 17
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Steam: marx7
good idea smile


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Rag3Date: Friday, 20/01/2012, 16:26:30 | Message # 18
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213.108.29.153:27030

This is the test Server if you ask me .. there are still some updates of Jaymod comming out .. so it would be better to wait cause this is not really a diffrence to 1.7 ..

But go to test and write your oppinion.



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PleiadesDate: Friday, 20/01/2012, 18:07:41 | Message # 19
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Did someone test the !splat command that normally crashes the server? :P


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ShadoXzzoldDate: Friday, 20/01/2012, 18:12:13 | Message # 20
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I tested the reloading of the rifle's and the snipe's.
And its all fixed!
I say yes why not!
But we have to warn the players on the server for a few days!



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Everyone is a genius. But if you judge a fish on its ability to climb a tree,
it will live its whole life believing that it is stupid.
 
tomaszDate: Friday, 20/01/2012, 19:15:12 | Message # 21
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Quote (Pleiades)
Did someone test the !splat command that normally crashes the server? :P

i did. and server didn,t crash.
and reloading bug is finaly fixed as shadox said.

+ its not that big file to download



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Rag3Date: Friday, 20/01/2012, 19:57:24 | Message # 22
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lol how you can test .. something what happen on a (almost or full) server on an empty server ?


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tomaszDate: Friday, 20/01/2012, 20:16:36 | Message # 23
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you mean splat?

Added (20/01/2012, 8:16 PM)
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btw it's listed in changelog so i believe it's fixed


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